Showing posts with label Inferno Tower. Show all posts
Showing posts with label Inferno Tower. Show all posts

Clash Royale Deck #43

CLASH ROYALE :: INFERNO-BARREL BAIT





This Zap and Log bait deck, despite of numerous tries by the developers to Nerf it, it still is over powering. If you have that sense of quick cycling between cheap cards like Princess, Goblin Gang, Miner and Goblin Barrel, without just throwing them here and there, you will surely do well with this deck.

Defensively the Inferno Tower takes the charge of all the tanks and all that cheap swarm takes out everything else.



Clash Royale Deck #35

CLASH ROYALE :: RAMMING CARTS




This Ram Rider deck with P.E.K.K.A and Cannon Cart is a bit tricky to use. The trick involved here is how well you can use your Tornado. As you know about the Giant Snowball and Rocket, one has bit too low damage while other has bit too low attack area, Tornado can help to overcome both, but that requires some skills and practice. Troop-wise, this deck is just like a regular P.E.K.K.A. deck, cycling well between P.E.K.K.A, Cannon Cart and Ram Rider is the key to an easy victory. 

Inferno Tower is one of the strongest defensive building and also everyone knows the power of a defensive P.E.K.K.A. Ram Rider also provides some help by snaring out troops like Hog Rider, Giant, Balloon and what not.



Clash Royale Deck #28

CLASH ROYALE :: LIGHTENING & HOG RIDER





This deck comes with a Knight to shield the Hog Rider, which is not a very usual combo, but that's what make this deck unique. A solid punch of Lightning adds to it's uniqueness.

Defensively Wizard and Tornado are strong but I must say, not as strong as the Inferno Tower. This defensive building lost a bit reputation due to Inferno Dragon, but still packs some great threat.




Clash Royale Deck #16

CLASH ROYALE :: THE MINE-CART





This deck works on a simple trick... For Graveyard, the opponent many a times overcommit at the back or side of his tower. This situation provides a clear path for the Cannon Cart to reach the tower and get a good amount of damage. If at all this technique doesn't work, you still have Princess, Miner and Goblin Barrel to keep on getting that chip damage.

Defensively, Inferno Tower and Minions do a really descent job. A strong helping hand is provided by Cannon Cart and even sometimes by the Graveyard.




Clash Royale Deck #13

CLASH ROYALE :: THE GIANT SKELLY-BOW





This version of Giant Skeleton is a full of surprise package, not only for the opponent when he will see Giant Skeleton and X-Bow in the same deck, but for you also when you get unexpected victories. But like all other X-Bow decks, you might face frequent draws.

Defensively, the Electro Wizard does his job well, and the Inferno Tower, which is not a very used building, also does fairly decent job. Zap and Arrows cleans up the swarm of low HP troops around X-Bow.