Showing posts with label Inferno Dragon. Show all posts
Showing posts with label Inferno Dragon. Show all posts

Clash Royale Deck #42

CLASH ROYALE :: MEGA BANDIT RAM




Mega Knight is the main reason why this deck is out here because he is so over powering everywhere. Not only Mega Knight, but the way Bandit and Ram Rider controls the attacking department, leaves the opponent with no clue what to do. The main tip that I found was that to keep the Mega Knight as a surprise element till the last minute when the 2X elixir starts and then just punch him down on splashers and medium HP units.

Defensively the Electro Wizard and Minions combo does pretty well. Again the Mega Knight comes in action defensively as well as the greatest tank killer of all time, the Inferno Dragon. 



Clash Royale Deck #34

CLASH ROYALE :: RECRUITING PEKKA





This heavy weight champion deck is probably the first heavy deck here. This is for all the heavy deck lovers. The basic tactic that is followed while using this deck is to have a Barbarian Hut almost every time on your side to defend and also to continue an attacking cycle with every Barbarian batch and when you find your opponent short of elixir, just form a push with P.E.K.K.A. and Royal Recruits.

Not only attack-wise, this deck is even more strong on defense. All the troops in here, whether it be an Electro Wizard, Lightning, P.E.K.K.A. or Inferno Dragon, just defends like a guardian and counter attacks heavily at the same time. A must try deck for everyone.





Clash Royale Deck #32

CLASH ROYALE :: GOB-GIANT & BARBS





This deck at the first might look a bit incomplete, but after using it you will agree that it is easily worth calling a good one. The wired combo of Goblin Giant and Magic Archer alone is a tough nut for the opponent. Although occasionally, Flying Machine becomes the name of the game.

The defense of this deck is also quite strong. Having Flying Machine, Magic Archer and Barbarians makes it a Fire Ball bait deck also. All in all, a great combinations of cards that you might not see very often, or maybe, if it gets some attention.




Clash Royale Deck #26

CLASH ROYALE :: THE ELITE-YARD





This is a very particular kind of deck. Here you can't see any strong play in the first look, but surely if you know what Graveyard and Bandit is, you will be surely successful with this one.

After seeing Inferno Dragon, Electro Wizard and Minion Horde you must not need any clue on how to defend with this... One last thing I would like to say before you use this... GOOD LUCK.




Clash Royale Deck #19

CLASH ROYALE :: THE MINER-LOON





This is basically a skill based deck. Although all Balloon decks require some different kind of skills, but this one is a bit different. The major twist here is not how well you play your Balloon, but how well you play your Zap to retarget everything to Miner or Ice Golem.

I don't think this deck require a strong defense, as you just keep on attacking, but for the regular incoming troops like Hog Rider or Battle Ram, Tombstone does a pretty decent job. And yes, you do have the Big Daddy of defense, the Inferno Dragon.




Clash Royale Deck #3

CLASH ROYALE :: THE ICY HOG






This deck is a pretty solid defensively as it has Inferno Dragon, Ice Wizard and Hunter. Tornado is used as a help for Ice Wizard and Hunter and also to trigger the king tower.

Attack wise...this deck is dependent completely on Hog Rider, which results in frequent draws. It's important to mention here that this deck works really well in 2v2 battles.






Clash Royale Deck #1

CLASH ROYALE :: THE FLYING MORTAR


This deck can also be named as Mortar and Friends...as it is very clear that Mortar is the main protagonist here. Flying Machine gets some extra shots to make the work easier for Mortar and of course, Rocket to just complete the task with a Big Bang.

Defensively, Inferno Dragon outsmart any other card in the game right now, to kill heavy tank troops. Valkyrie and Witch are all-rounders, good in both attack and defense.